Regardless of the peculiarities of the situation, the bottom line is that Sony could issue a patch to fix Bloodborne's performance on PS5 to modern standards. However, given that DLC for Elden Ring is no doubt in the works, it's likely that the developer is prioritizing it over any hypothetical Bloodborne-related project. Considering that it's Miyazaki's favorite project, it makes sense that the director would want to craft a remaster or remake for himself. It's hard to know for sure, but I think it's within the studio's abilities-it's just whether or not management wants to commit to it.įor my own part, I think Miyazaki's well-established love for Bloodborne has likely contributed to the current situation. The PS3 was a notoriously difficult console to work with, yet Bluepoint managed to capture many of the original Demon's Souls' eccentricities in its remake with minimal input from FromSoft. Grubb also stated that Bloodborne's messy code would make it difficult for any developer other than From Software to actually craft a remaster, and that From itself is too busy with Elden Ring to tackle such a project. Recent reports from reliable insiders like Jeff Grubb indicate that Bluepoint is working on an original project rather than another remake. Even the lowly Cleric Beast would look a lot better in 4K. Needless to say, this seems pretty far-fetched as a business strategy. But some fans go so far as to claim that Sony has specifically halted production on a 4K patch in order to drum up hype for such a hypothetical remake. Given that Sony owns the rights to Bloodborne, and Bluepoint just delivered a well-received FromSoft remake, this seems well within the realm of possibility. For years, rumors have circulated that Bluepoint is secretly working on a Demon's Souls 2020-style Bloodborne remake, or perhaps even a sequel. Yet that's exactly the situation we're in.įans have a variety of theories that explain this radio silence, and they run the gamut from plausible to ludicrous. In a world where already good-looking games like The Last of Us Part 1 can receive full-blown remakes-after already being remastered once, mind you-it seems unthinkable that a game with Bloodborne's popularity and reputation would lie fallow for so long. Surely Sony is leaving money on the table by ignoring Bloodborne to this extent?. That said, many Souls fans insist the Bloodborne is still their finest achievement-including me. In the seven years since Bloodborne's release, From Software's legacy as an all-time great developer has only grown, with the immaculate Sekiro and the massively-ambitious Elden Ring pushing boundaries of their achievements even further. While that's a decent point, even Sony's big franchises that haven't seen a new entry in a few years (like Uncharted) have received collections, ports, and remasters. That's exactly what happened with From Software's cult progenitor Demon's Souls, which was stuck on the ancient PS3 until Bluepoint's remake brought it to a whole new generation of gamers on the PS5. Building anticipation for new titles is a strategy that's worked well in the past for some. So what's the holdup? Bloodborne has some of the best video game art of the 2010's, but the frame rate leaves a lot to be desired.įrom a pure business perspective, you might make the argument that holding back or pausing certain IP is beneficial to a company as big as Sony. Indeed, McDonald himself developed an unofficial 60fps patch for Bloodborne that is only playable on modded PS4 consoles. As such, it's clear that FromSoft has the technical expertise to make Bloodborne run well on a PS5, or a PC for that matter. These games were all made by Sony's own first-party studios, of course, but Elden Ring showed that developer From Software is more than able to deliver great performance on these new machines. Despite this, Bloodborne remains stuck in the past. And it's clear that Sony is committed to porting its exclusives to PC, as God of War and Days Gone are both on Steam. Now Playing: Bloodborne Speedrunner Reacts To Viral Reddit Clipsįellow high-profile PS exclusives like Ghost of Tsushima, God of War, and even the humble Days Gone have received patches that improve their performance on PS5, supporting 4K and higher frame rates. By clicking 'enter', you agree to GameSpot's
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